Alice.

Monday February 3, 2003

… and a game.

I have an idea for a game - but this is a game with a limited market. Programmers. If you're a programmer, you know the feeling. Stuck in a job, itching to do something creative with your powers, but stuck in the soup that is what passes for organization in your organization. Free yourselves, and prepare for The Realm!


The general idea is thus: you are given the operating system to your space ship. It has a rudimentary command line or partially graphical interface, allowing you to interact in a basic way with the "universe" this multi-player game places you in. From there, you can code your ship in any number of ways - inventing new propulsion methods (several already being supplied as "modules"), weapons systems, targeting systems, scanners, you name it. The thing is - you have to write it yourself, or use existing open-source code to get what you want.

Take the example of Dash Riprock. This poor soul has nothing but the basic ship - impulse propulsion for in-system travel, and a fairly standard warp system for system-to-system travel, running at around 20c. Weapons are standard X-Ray lasers, and a missile pod. Communications are where it gets specific - and real world. OGG audio w/ DIVX video, using GPG public/private key encryption. P2P (line of sight) communications are automatically secure. Fleets of ships can share processing power - distributed computing at a galactic (digital) level.

How bout it?

— Alice

Written by Alice McGregor at 10:06 PM.

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Name:Alice McGregor →アリス

Location:British Columbia, CA

Duration of HRT:

Growing up in a small town is tough when you're this strange.

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E-MAIL: alice@gothcandy.com

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花鳥風月

We having the same spirit of faith, according as it is written, I believed, and therefore have I spoken; we also believe, and therefore speak;

For which cause we faint not; but though our outward man person perish, yet the inward man person is renewed day by day.

For our light affliction, which is but for a moment, worketh for us a far more exceeding and eternal weight of glory;

While we look not at the things which are seen, but at the things which are not seen: for the things which are seen are temporal; but the things which are not seen are eternal.

— 2 Corinthians 4